![]() ![]() Flares can be used in a number of tactical ways, such as dropping them near a generator to give you the time you need to start it up while keeping your enemies from interrupting you, or dropping one in a narrow passages to to seal a chokepoint. The most basic and common one is flares, which burn for 5 seconds and repel all nearby enemies, giving you a brief reprieve from enemy attacks. In addition, there is a hunting rifle, which is more powerful than either shotgun and holds 6 rounds at once, but is limited by having the slowest rate of fire.īesides conventional weapons, there are also a few light based weapons in the game. Apart from the standard revolver that you'll be carrying around most of the time, there are two kinds of shotguns (break action, which holds 2 rounds and a pump action which holds 8 but shoots slower and is less powerful). Light sources aside, there's also a few conventional weapons you can get your hands on. The 'Heavy Duty Lantern' is the upgraded version of the lantern, and same as the flashlight upgrade, increases durability and is easily the best portable light source in the game. These drain significantly slower and do more damage to the shadows surrounding your enemies. Later on you can get two different variants on flashlights lanterns. You start out with a normal flashlight, but later on you can get your hands on a 'Heavy Duty Flashlight', which has a considerable durability upgrade compared to the old one. Alan has the supernatural ability, never explained, to "focus" light through a flashlight, making the beam narrower and much more powerful, at the cost of seriously draining the flashlight's power supply There are a variety of different flashlights Alan can acquire throughout the course of the game. Alan with his standard flashlight and revolver.įlashlights are more important than firearms in Alan Wake, as flocks of Taken birds and possessed objects can only be harmed by light. There will also be cars Alan can use to drive around in, to escape from his assailants. These safe pockets of light also save in a checkpoint style. Turning on generators will cause nearby lights to activate, creating safe pockets for Alan to stand in. Alan can use his flashlight to burn the darkness off of enemies and then finish them off with bullets, or use a flare gun like a rocket launcher to vaporize any enemies in the vicinity. ![]() The game has a large emphasis on combat, where Alan will have to use a combination of light and guns to fend off animated objects and the Taken, who are invincible while covered in darkness. During that time, the game received a new custom game engine and a Microsoft-partnered exclusivity. Originally a multi-platform title, the game took over five years (since its public announcement in E3 2005) to develop. The remaster, published by Epic Games, is slated to release on PC, Xbox One, Xbox Series X/S, PlayStation 4, and PlayStation 5 in Fall 2021. On September 7, 2021, a remaster of Alan Wake (entitled Alan Wake: Remastered) was announced via a letter from Remedy creative director Sam Lake to Alan Wake fan-site "The Sudden Stop". The game later received a downloadable spin-off title, Alan Wake's American Nightmare, for the Xbox 360 (via Xbox Live Arcade on February 22, 2012) and PC (via Steam on in North America and on Jin Europe). These episodes ("The Signal", released on July 27, 2010, and "The Writer", released on October 10, 2010) were released for $6.99 each, and were later included in the PC version free-of-charge. The game later received two downloadable "special features", which serve as epilogue episodes tying the game's ending with a possible sequel. Using any source of light he can find, Alan must fight those "taken" by the darkness and discover the true nature of the dark presence to save his wife (and the entire town). When a series of events causes Alice to mysteriously disappear into the depths of Cauldron Lake, Alan's supposed writing begins to take a deadly life of its own. Hoping that a vacation will calm his mind, he travels with his beloved wife Alice to the small town of Bright Falls in the Pacific Northwest of the United States. Stylized as a thriller TV series (with an "episodic" format, complete with plot twists and cliffhangers) in similar vein to the 1990 drama Twin Peaks, the game follows Alan Wake, a best-selling author of thriller novels who is suffering from severe writer's block. It was later ported (with help from Nitro) for the PC as both a self-published downloadable title (released via Steam in North America and Australia on February 16, 2012) and a retail title (in Europe by Nordic on Maand in Japan by E-Frontier on March 30, 2012). Alan Wake is a third-person action-adventure psychological horror game developed by Remedy and published by Microsoft for the Xbox 360 on (May 14 in Europe, May 20 in Australia, and May 27 in Japan). ![]()
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